using System;
using System.Collections.Generic;
namespace MicroMsg.Plugin.DriftBottle.Scene
{
	public class BottleCountRet : BottleRetbase
	{
		public int throwCount;
		public int pickCount;
		public List<string> wordList;
		public BottleCountRet(BottleEvent bottleRetCode, int throwCnt = 0, int pickCnt = 0) : base(bottleRetCode)
		{
			this.throwCount = throwCnt;
			this.pickCount = pickCnt;
		}
	}
}
